-
Nueral Rocket
Upon entering the Soma (entrance of the ride), visitors enter an ultra-high speed rocket. As they enter the rocket, they must strap on super tight safety belts because of the ride's incredible speed. Once the ride starts, the rocket shoots off and goes over the myelin sheath which boosts the rocket to about 215 MPH. As the rocket goes over the Axon (the track), its astonishing speed depolarizes the track as it passes. Due to this, we have a short break in between rides in order to repolarize the track back to its resting state. As the rocket approaches the end, there is a massive jump off of the synaptic terminal ramp. Near the entrance of the ride, large mechanical branches catch the rocket and bring it back to the Soma.
-
Amygdala Tower
In the amygdala tower people enter a huge room with three tables that acts like a huge elevator. Each group picks a table or a seat and sits down. Three walls drop down and separate the tables. The people put on their body strap, that is on the chair, to secure them in place. A 20 second timer starts to warn the people of what is about to happen. In those 20 seconds the people must speak on their strong emotions like anger or love. The room begins to move and starts to go up. Once it reaches the top, another 20 second timer appears to warn the people one more time, and for them to say any last words to each other before the drop. Once the timer is over, a red light flashes and drops the room down. This tower is called the Amygdala tower due to the strongs feelings and emotions that it produces in its intense process.
-
Corpus Callosum Slingshot
Starting off, 2 guests enter the 2 seats connected to the large slingshot. Before the ride begins, the passengers are strapped tightly into the slingshot. As the ride starts, the slingshot bolts off to incredible speeds. Zooming back and forth, the slingshot is meant to represent the Corpus Callosum which sits in the middle of the brain. The ride does this by replicating the speed at which the ride travels, and the back and forth motion of the slingshot just how the left and right brains communicate signals to one another. Towards the end of the ride, the slingshot splits into 2 and the riders go separate ways representing how signals in the brain travel to the left and right brain. As the slingshot slows down, the guests are brought back down and are released from the slingshot.
-
Midbrain Madness
This ride starts with passengers entering the ride. In the rollercoaster, there is a laser gun for every passenger. The objective of this ride is to shoot as many bad guys as possible throughout the ride. As the ride begins, all of the lights will be shut off. Bad guys will commonly pop out while playing sounds and displaying flashing lights. The ride and the bad guys are specifically designed to access and use the passengers' midbrain because of its visual and auditory-motor movement and processing. Because of this, the ride is intricately designed to trigger the particular movement of the eye towards the lit-up bad guys. Furthermore, the sound presented as the bad guy pops out is designed to prompt midbrain auditory processing. As the ride finishes, the laser guns held by the players count the number of bad guys shot. The player with the most points is able to pick out any item from the nearest gift shop for free.
-
Cerebellum Spinner
In the cerebellum Spinner the people enter a sphere building that is held up by four beams. Once the people enter they sit and strap their body straps as tight as possible. Then a planetarium-like video starts playing around showing neurons and brain structures and finally the cerebellum. A voice gives out some info about how its main function is to retain balance and posture, and then the same voice again gives a 5 second countdown before the room will start spinning and doing flips. After it is stopped the people remove their buckles and try to walk in a straight line to retain their balance. The reason why this ride is called the Cerebellum Spinner is because the cerebellum’s function is to retain balance, and the best way to lose said balance is by causing the fluid in our ears to move around and the cerebellum loses its sense of balance for a short time.